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Hiku said:
Shaunodon said:

It should go without saying, that if the main example you're trying to use is a game that to this day is still such a large, flawed and unfinished mess, to the point the director of the game couldn't handle it anymore and decided to leave the company, then your argument is on shaky ground to begin with.

It was more of a 'flawed and unfinished mess' on release day.
Royal Version is a better game than FFXV was at launch, even if it's still flawed and unfinished, etc. 

Shaunodon said:
Fact is, you're not really comparing apples to apples here; as you've said, all of the content from the Royal Edition has been added to the game after release over time, and all of it was/is available separately for original owners of the game.
As of now everything in the definitive edition of DQXI is exclusive to that version, and it's a tightly knit package of substantial improvements, adding more polish on an already well-rounded and high-quality game.

Not all of it. But for the sake of this conversation, let's say Royal Edition had nothing but the content previously added for free or through paid DLC.

That content has not previously been reviewed. It's one thing to criticize a game mechanic in FIFA 19 that has not improved since the review of FIFA 18. But another to ignore content that was never reviewed to begin with.
Reviews are not written for any one specific demographic. Whether it is people who played the previous version, or those who will try it out now for the first time.
If they would only be written for the former, and content from prior iterations is disregarded because 'they already played it', then straight ports with no improvements whatsoever would yield very strange reviews, where every piece of content form the game is disregarded in the review. 0/100. Same game.

Well this articulates what you're trying to say better than your other post what you're ignoring here is although RE is a better version of the game first reviewed the are factors that can stop it scoring higher for example in the years FFXV was released we had BOTW, Horizon, Nier:A etc... games that changed the shape of standards for open world games so by the time RE was releasing the standards had moved on some what as reviews also look at how something stacks up to what's out. DQXI released after such games adhering to the standards set by them and since it's initial release these standards haven't moved on as significantly as things did post FFXV as a result RE felt like it was playing catch up while DQXI S just feels like a better version.

Last edited by Wyrdness - on 27 September 2019