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PAOerfulone said:

I haven't reached the point in the game yet where Melia joins the party. (Though, I just reached Makna Forest, so I'm almost there.) So, I'll see very soon. But another issue that I hope they fix with the Definitive Edition is with the sidequests where we're asked to kill the Unique Monsters. How about, as soon as we kill them the first time, that automatically completes the sidequest, even when we haven't started it yet. They do this for other sidequests, specifically the ones where we have to gather materials and collectibles. So why not do the same for the Unique Monsters? The regular monsters, I don't have a problem with, because those respawn every time you revisit the area. But Unique Monsters take their sweet ass time in respawning and it's aggravating when I just want to get a move on and complete the quest and earn my reward.

Oh yeah, the side quest, I think that could use major work, but it was also an issue in Xenoblade 2 so I doubt they'll change much. Honestly I wouldn't continue to bother with them unless you truly enjoy them. There was only one quest I remember being somewhat worthwhile which gives Shulk a new monado art (that I rarely used lul). The rest is just tedious busy work for insignificant rewards. They're completely optional atleast so I won't fault them much if they don't address side quest at all.