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Mr Puggsly said:
DonFerrari said:

Sony already beats MS on the visual front and quality of the games even when MS can use X1X that is stronger than PS4Pro to showcase their first party, and big part of the guilt would go to baseline X1.

So comes a new gen Sony first party go straight for PS5 (and sure thing may even do some enhanced version of their latest 2-3 years PS4 games to have a good start), 3rd parties will do crossgen no doubt, but first party haven't been focusing much on crossgen after finishing their last project that may have missed a gen only release (delays or the like).

Do you really think MS developing whatever game they may have to go on X1 baseline will look better even on Scarlet than whatever Sony puts exclusively on PS5?

I agree that Sony makes more visually impressive games. That may happen in the next gen as well, cinematic experiences has been Sony's focus. Quality or gameplay in general is very different though. I spend more time with Gears, Halo and Forza then pretty much any of Sony's stuff. That's because those MS IPs I mentioned are fun to play versus Sony's narrative driven games. Which is fine, I like that Sony and MS focus on different styles of games.

You're missing my point. I believe games can be built to function on a base X1 or PS4 and still offer next gen visuals on 9th gen hardware. Off the top of my head consider Crysis 3. If was designed to work on 7th gen but its still considered a great looking PC game because the PC version was truly the lead on visual effects and assets.

Or another title, Battlefield 4 which was crossgen. Again, built to function on 7th gen but the 8th gen version still shows a significant generational leap in performance, effects and assets.

Again, I'm just saying games can support last gen while looking much better on the next gen platform. I'm also not suggesting all games should be crossgen.

Sorry but quality Sony also had MS beat hands down this gen, it isn't even a point of opinion and preference. General public acclaim and reviewers would give the edge to Sony.

We are missing your point simply because you are wrong and won't accept it. Pemalite have gone the length to explain everything to you but you dismiss as "just better graphics that are easy to implement on the better HW, not being hold down by the baseline". Devs won't develop two maximized, well polished, quite different games to have the best possible on X1 and Scarlet at the same time. They will just like this gen, make the game work on X1 and them just give a pixel bump for Scarlet.

Sure you can have a significant difference between the two versions, but the more difference the more money expended and that is something third parties don't like very much. There is a reason for all the complains of parity between versions, and although people thought it was MS bribing the devs the truth was that they made a game that worked on both HW and them just gave some small touch ups, nothing extraordinary.

The more you keep expecting X1 baseline for games and that it won't impact the port on Scarlet the more you'll be disappointed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."