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SvennoJ said:

The Wii popularized motion controls. The success Move had from that kept the costs down. So while the Wii did not influence modern VR is how it works, it did pave the way in having a lot of hardware already out there for PSVR. For how it works, the influence was actually negative as a starting from scratch solution would have led to better tracking instead of re-using move. But for sales, definitely positive. A headset that required $600 to start would not have sold as many as PSVR has.

Wii showed, cheap tech can have great success.

Yeah, it was clever business decision, but after trying Arizona Sunshine on PSVR and then on Vive...oh boy, I'm not sure I would ever want to play PSVR again.