Wyrdness said:
BOTW did though it's the only game that allowed for actual absolute freedom in both approach and mechanics as the result it does what many games have tried to do in the past and lets the player decide how the game plays out whether you go straight to the final boss, play through the story, play the game as an action title etc... It's the only game that does this many games before like Mass Effect and so on tried doing this with locked in choices but it wasn't as free as people hoped. Edit: An example of the freedom to approach situations how you like. 完璧な長さですねぇ~ |
Never played Morrowind or Daggerfall I reckon? Different type of freedoms (before some of zealous BotW fans jump in, especially those that never touched Morrowind), but so much choice in how you play and what you do in that world (which is magnitude more fleshed out than BotW, to begin with - and this is coming from someone who's not that big of TES to begin with)