View Post

I think about like how long you spend with a game and just sort of the cadence of discovery there. So if you can do a game every three months, and if a game takes somewhere between two years and four years, I mean, just think about things that have come out recently, you know, things like Red Dead Redemption 2 and God of War need to be getting into five, six years... But let's just say for the sorts of studios, like a Ninja Theory or a Double Fine Productions that two, three years starts to be the cadence... So, then if you've got a game a quarter and you're taking two to three years, you can kind of back into the math and say... you probably need somewhere between ten and twelve studios... making games is not yet a perfect science... There's no creative endeavor that is. So there's going to be things that take longer. There's going to be some things that we start and say, hey, great idea, but it just isn't, you know, the jello doesn't want to set... so I think we need some... buffer in there... We'd love to be feeding a high-quality game into Xbox Game Pass about every three months.