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Lafiel said:
Nautilus said:
One thing that I think will bury any hype for Stadia, outside of it being a cloud based console and all, is that they will announce the price, whcih will probably be somewhere betwenn 100 to 200 dollars, AND then announced an OBLIGATORY subscription to the console that it will be more expensive than it has any right to be.Think 60 to 80 dollars a year, easily.And if you stop paying it, Stadia will turn into a glorified overpriced brick.

Oh, and that wont stop companies to being able to charge you for microtransactions.Oh no.

You seem to have a weird misunderstanding of what Stadia is. There is no "console" you have to buy to gain access (and "Stadia" is a _platform_, not a console), the controller is entirely optional aswell. Btw 60-80 dollars is "overpriced" for a 4k60 streaming access to atleast several PC AAA lvl games for a year? Gold/PS+ nearly costs that much for online gaming +24-ish games and you need to have the console hw.

There are still a price point entry for the main hardware.If Im not mistaken, Google will eventually offer a web based version(I think?), but they will push the hardware version, at least for now.And they are not giving it for free.

And yes, 60 to 80 dollars is overpriced in my opinion, in a world where you get a better service with gamepass at 10 dollars a month.The difference betwenn both, and why 60 to 80 dollars is overpriced for Standia while 100 dollars a year for gamepass is cheap is because how the service works.

First of all, gamepass is not necessary for your console to work.Either on Xbox and now on PC, you can simply buy the games and own them forever.Not paying the subscription wont make your console obsolete.Second of all, and most importantly, with gamepass you download the games.That basically throws out the window any kind of internet related problems, all the way from latency to controller input lag.You cant say the same for Standia. Even in places with really good internet it will still have those issues.Which are not many, by the way.

And Plus and Gold are as popular as they are because they lock multiplayer behind a paywall.People have to pay for it to play many games, or to play the modes the like the most.Hell, its the reason why the Nintendo online subscription is doing as good as it is doing.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1