It can be argued the SNES coming back against the Mega Drive/Genesis to finish as market leader is the biggest come back that was in the same gen as well the MD/Genesis even had a two year head start and equivalent developer support.
Well it could. But I don't remember SNES ever being heavily criticized or taking a long time to get traction, they just launched later.
As long as it's not replaced too early, I believe 3DS numbers are a good bet, and 3DS + Wii-U an optimal result.
We have radically different views on what constitutes/defines "greatest comeback" then. I'll leave it at that.
No problem. Important thing is that Sony hold on on PS3 bringing us PS4 and Nintendo is making great success on Switch.
Tell that to the PS4 ... it's an old man's console by this stage and its still outselling the Switch in like it's 6th year and its hardware shipments are virtually identical to its second year (17.7 million vs. 17.5 million projected).
That's remarkable legs. I think the Pro model certainly has a lot to do with that, its kept the hardware line fresh.
Nintendo I don't think can match that, 3DS has shown large sales declines in year 4/5/6 from its peak, so did Wii. Nintendo's problem is they run out of A-tier IP after year 3, then they don't really have the same tier of system sellers for year 4/5/6 and the hardware becomes increasingly dated and less desirable as they try to milk the userbase for another few years until hardware sales really dwindle.
A BOTW2 is not going to bring in like millions of new consumers, most BOTW/Zelda fans will own a Switch for BOTW.
From what we know 1 in every 4 or 5 PS4 sold is a Pro, so not sure how much it would be selling without it and how much the refresh is responsible for good sales so late in life, but I agree that even though a lot complained about it the revision helped sales.
It outsold Switch which hasn't had a price cut and had most of it's major releases delayed, over the last 6 months however NS has been outselling it to the point it made up for a luke warm Q1 and Q2 this doesn't really back your point, 3DS is still at 75m sales and still active despite being alongside it's successor for 2 years now that's not really a point that backs you either as the platform is in its 8th year now plus Pokemon Sun and Moon, Fire Emblem Fates came out in year 6 and boosted sales even in it's 4th year Tomodachi came out alongside Smash, ORAS and a number of third party titles like Bravely Default and Yokai that help sales all of this goes against what you're saying.
Switch still has plenty potential titles in future, Paper Mario, M&L, Tomodachi, Monolith's two projects, Pokemon Gen Remake, Pikmin etc... these would do a lot more for sales than a pro model.
Zelda averages 4-5m BOTW on NS has sold 12m despite also being on WiiU which if we add the last know total of that version brings the total to 14.7m if we go from the higher end of the series average that's 9.7m new customers and people before it's release were using your argument on how Zelda fans would already have a Wii U. Another case point is Sun and Moon still sold a tonne of hardware despite X and Y already being there.
PS4 and Switch were selling at similar price point and games on PS4 for most of the year were above Nintendo while Switch was fresher, the close race for the year shows that.
Total Nintendo Switch Online memberships are at 9.8 million, excluding free trials.
These subscripts also include family memberships.
So, a little over 1 in every 4 Nintendo Switch owners have a paid online membership.
Seems like both userbases (Sony and Ninty) that heavily criticized paid online on competitors have embraced on their platform.
How does that ratio compare to the subscription services of Playstation and Xbox?
When PS4 was at similar HW sale number it was about 50%. Nowadays it is about 40% attach ratio. Xbox I believe must be higher because of the focus on Multiplayer and now with GamePass with Gold.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"