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Chazore said:

[...]

I don't mind PC exclusives going to console. My only desire is that said exclusives on PC, are made entirely for PC first, to make the most out of it, then scaled down later on to what console level hw can actually handle. That also includes consoles having to support K+M, if the game was designed for it. I use gamepads for games designed on a console, so really there shouldn't be much issue in a console supporting M+K and enforcing it, rather than having the entire game being centered around just gamepad support, UI and all (because that really just suits one party all the time, but not the other).

Totally agree. I can accept controls scaled down to fit a gamepad on console, possibly using more automatic helps, if the PC original version keeps its full-fledged controls, possibly offering simplified ones only if the player prefers them. At the same time I could see even some PC games to benefit from a gamepad, heck, mech games would be finer with a true gamepad instead of the virtual one on phones and tablets too (but the best for the most complex PC ones would be two joysticks, of which at least one with three axes).



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