Chazore said:
I feel like that's a subject that has rarely been touched upon on here, let alone anywhere else on the net in eyars. I think a large majority of gamers fail to realize that PC has never really had as big of a marketing push for an exclusive, to sell ahrdware, but software wise, I'd say the only one that really had some good marketing, was World of Warcraft, due to the original release having many celebs like ozzy, Shatner etc. Outside of that game,w e haven't really had marketing ads that advertise PC exclusives in the same vein as consoles today. We haven't had F76 style building ads, or subway metro train ads like RDR2 got either. That's also likely why most console gamers don't know about some PC games releasing in and out each month, because they are used to seeing insanely pushed out the door ads all over the place. PC just gets reddit, youtube, some social networking and a store front page ad.
Does that really translate well on PC?. I feel like that's largely a console related thing, than a PC one. Sure we got Crysis, which melted hw left and right, but since then we haven't really had an exclusively funded for PC game, that's actually been innovative, while also making very good use of the hw at the time it was released.
Not sure how PC gamers are the "!actual definition of entitled". I find it a bit hypocritical though how PC gamers are somehow "entitled", but you feel entitled to games not released on Switch... OT: I think exclusives are anti-consumer, but at the same time, I realize that 1st party are owned by the platform creator and are thus the ones who run and own that show. When it comes to third parties though, I'd have to say that they are outright anti-consumer. When we had RottR being temp exclusive to MS, that did actually ruffle feathers, the same way EGS is currently ruffling feathers of gamers on PC. What EGS is doing is effectively watering down the general experience, claiming what we've had is what we "don't need", and paying more for less is somehow "saving the industry". Epic are basically taking consumer choice and voices away, and that's just flat out anti-consumer. I'm actually glad that Frostpunk is releasing soon for consoles, because they get to experience the same dread I did when I made decisions within that game, that I thoughts were the right ones. I'd also be happy if Two point Hospital was released as well. I don't mind PC exclusives going to console. My only desire is that said exclusives on PC, are made entirely for PC first, to make the most out of it, then scaled down later on to what console level hw can actually handle. That also includes consoles having to support K+M, if the game was designed for it. I use gamepads for games designed on a console, so really there shouldn't be much issue in a console supporting M+K and enforcing it, rather than having the entire game being centered around just gamepad support, UI and all (because that really just suits one party all the time, but not the other). |
The reason that PS4/XBox1/PC game releases anger nintendo fans is because, frankly, the Switch has performed plenty well enough to have people go 'hey, this system will sell your games on it', yet even at this point projects are still not releasing for it. Projects that would have had plenty of times to set up for the system, and we have long gotten past the point of 'too late in development'.
An exclusive is generally made with a single system in mind, or paid to be there a la Tomb Raider or an Epic Store game. Yet look at all the games people are complaining about missing expectations.
Businesses reporting bad quarters....and all of them aren't selling Switch titles that could very easily alleviate the problem.
The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?