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forevercloud3000 said:
DonFerrari said:

Considering the claims of when gen started that some devs had like 2 people for couple weeks being able to make a port from PC to PS4. And considering how close the architecturesare, and that most games are made with PC then "translated" to console... I would say there is good chance that 10k sales pay a port.

I don't believe it's nearly as expensive as it used to be  before but haven't gotten the impression it's super cheap by most Dev standards. 

 

Most jRPG devs are still staying away from Xbox like the plague.

I would say it is super cheape on gaming terms, but let's say you have a game with 1M sales on PS4 that a port would grant another 10k (and they wouldn't lose money on it), they probably wouldn't even bother making it anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."