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JEMC said:
DonFerrari said:

Unless they are dumb they will sell for cheaper at similar performance.

Because even if they have a lot of exclusives they are creating, they don't have recognition so "no one" would chose their exclusives.

And then we're coming to the "how cheap can they sell it" point of all this venture. How much are they willing to lose with the hardware to break in the market with as many units as possible while trying to recoup some of those loses with the software? I mean, Sony and Msoft have the Live and PSN subscriptions to help them lowe their price if they find it necessary, but Google doesn't have any of that either... at least yet.

In any case, time will tell.

Shall we pray for it to crash and burn or that they bring even more good games? I chose the second knowing the first will happen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."