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Chazore said:
Cerebralbore101 said:

Nope. That number includes digital. Take a closer look at the graphic. The PC has sections for "boxed and digital revenue", as well as "browser based games". They are including all revenue, not just AAA. 

Mobile is indeed booming. Not arguing against that at all. 

Since my previous post didn't make it though and me having to type it again, I'm just going to make it short:

They are using games that aren't sold on PC like RDR2, websites like youtube for popularity talk, not sales talk (I mean, while we're at it why not talk about facebook posts since we're using video view popularity as a sales selling point?). 

Going by PC digital revenue, it's 28b, while console digital revenue is: 23b, even then the growth for the previous year has risen, but that doesn't indicate then consoles are now suddenly going to take back everything and locked it away with the key forever. Then of course we have the mobile sales and userbase and revenue, which far surpasses both, so while we're on the "consoles make more than PC" argument, we may as well go "mobile makes more than the other two combined" and then knock over the rest of the dominoes. 

they are also using games that aren't sold on consoles like Warhammer, WoW, League of Legends, etc. I was never arguing that consoles were going to take back everything and lock it away forever. I simply stated a fact. Console revenue was more than PC revenue in 2018. Simple as that. 

The problem with the "dominoes" argument is that it assumes two things. It assumes that ad revenue from F2P games are the same as sales revenue. It assumes that mobile games, and AAA games are fighting for the same market. 

The sentence below is false. 
The sentence above is true.