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zorg1000 said:
The_Liquid_Laser said:

Wow.

You dodged the question. 


I'll give you another shot.  "If Wii Sports Resort sold significantly more than Kinect Adventures, then why didn't it have the same kind of effect on console sales?"

I dodged it because it is literally irrelevant and if you cant see how those things are completely different than I cant help you.

Translation: You don't have a good answer to the question, and yet you are too stubborn to change your opinion.


Wyrdness said:
The_Liquid_Laser said:

Wow.

You dodged the question. 


I'll give you another shot.  "If Wii Sports Resort sold significantly more than Kinect Adventures, then why didn't it have the same kind of effect on console sales?"

Wouldn't most of the blue ocean have a Wii at that point though as that's who the Wii was aimed at from the start while for 360 that was a new crowd for them.

Well this is an interesting line of thinking.  Let's follow this argument to it's logical conclusion.  (I actually think you are on to something, but maybe miss a detail or two.)

There were 33m who got Wii Sports Resort (and motion+), and 24m who got Kinect.  A total of 57m.  (Let's ignore the Move for simplicity).  If your line of thinking is correct, then most of these people would already have a Wii.  They already enjoyed motion controls, and they wanted an upgrade, either Kinect or Wii motion+.  And even the ones who never had a Wii also were enthusiastic for motion controls, they just wanted the tech to improve beyond the basic Wii remote.  So either way you have 57m people who are very enthusiastic about motion controls.  (Again assuming your argument is correct.)  Furthermore these people do not treat motion controls as a fad.  They didn't just play the Wii for a year or so and move on.  They played the Wii and then several years later wanted even more.  These are motion control gamers who have no intention of leaving gaming.

The main problem with this argument is that these 57m gamers did not show up to buy the XB1.  In fact, the 24m people who initially bought Kinect did not show up to buy the XB1 either.  There is no indication that these gamers actually were enthusiastic about the Kinect at all.  If they actually liked Kinect Adventures, XB1 would have had strong sales right out of the gate.  Obviously it did not. 

Instead 24m people were convinced to try out Kinect, and their response to it was "meh".  It was not a craze.  It is difficult to find people who actually liked the Kinect.  It is instead much easier to find people who will swear that "other people" like Kinect.  If it were such a craze then why won't these people come forward themselves?