DonFerrari said:
How many games would you need me to list that took less than 2 years to be adequated to a system? How about all launch window games? All the crossgen? All games launched within 2 years of the machine release? 2 years is plenty of time to make a game still in development to work on a system if the system could do it. But RDR2 already run on low framerate and resolution to make it an easy port available to Switch. Sure they could cut a lot of stuff to make it fit the bill, but sometimes it won't work out. For all we hear on how easy Switch is to make ports to and how scalable engines are currently people just forget that there are ceilings and floors on what is possible. And if they were to make RDR2 work well on Switch, because it is considerably weaker, they would have to use it as base and then the others system would likely suffer. So no, it isn't because the game started developing 6 years before Switch was revealed, The Last Guardian was similarly timed and still launched for PS4. If we go by how long ago RDR2 started development it was still in the time of PS360 and also plenty before PS4 and X1 got announced, but still it works on both. |
We talking about RDR2, and RDR2 was in development for 7-8 years.
The Last Guardian is totally different story because game was developed for PS3 and than game is moved to PS4.
Last edited by Miyamotoo - on 18 February 2019