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Conina said:
Asriel said:

It doesn't matter who ports it - it's the size and scale of the challenge which makes it unlikely. Thats what Tetsuya Takahashi said. You acknowledged it yourself: a port needs to make sense in terms of resources expended.

If they get the engine running properly on the Switch, most assets won't have to be touched. It's not a Wii port where most textures have to be upgraded. The higher resolution alone (when docked) and some antialiasing would be enough to enhance the graphic quality a lot, the smaller display (undocked) would hide a lot of unwanted artifacts while delivering the same performance as the Wii U version.

Tetsuya Takahashi himself has said the scale of the game makes a port unlikely. It's time and money that makes a project of that size difficult and we've heard that from the game's director and the head of the studio that made it. I get people want Chronicles X on Switch - I'm somebody who would love to see it on Switch - but it shouldn't be difficult to accept that it isn't happening this year.