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Pavolink said:
I know this is baseless and all that, but I’ve been thinking about the franchise lately.

Considering that in the past I’ve imagine some ideas that then it appeared late on, it would be fun to just write about it:

1. No Zelda remasters or ports. Due to the succcess of BotW, I believe they don’t want to confuse all the new fans to the franchise, considering almost all of the other 3D games do not share the same ideas than the last one.

2. An 100% outsourced spin-off game. Done by the same team behind Hyrule Warriors. 3D multiplayer game with the physics of BotW.

3. An animated hand-drawn movie that shows in detail the events during the awakening of the calamity ganon in BotW. Basically, the memories, but while the game focused on the bond between Link and Zelda and their preparations before the cataclisim, the movie will focus on the parts we didn’t see such as the king’s and champion’s death and the evacuation of the arma to Fort Hateno and Akkala’s Fortress.

4. The new game will be far away (2021 at the earliest). It will focus on giving us a more lively world where we are going to witness the consecuences of our decisions, changing even complete areas and npc’s lives.

Let’s see how much right and wrong I get!

1 - I agree, take the R* approach and only focus on the next main installment and throw everything you have into it, that would push the franchise even further and give it a standing among the first party as the game that aims to fill the lack of GTA/RDR void.

2 - I agree with outsourcing spin offs.

3 - Debatable tbh the series even with a canon timeline still maintains a stand alone feel among each game I feel this may impact that.

4 - I think this is a given tbh I'd even say 2022 earliest as imo they'll aim to push Switch like they did the GB and 3DS where it's active for longer than the average 5-6 year life span.