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Good news! This proves that, despite questionable criticisms here and there, there is an audience for interactive dramas in this market.

That game has high production values and for me, particulary, it was a great experience. The actors did an amazing job and I was hooked by their interpretation of the characters, the atmosphere, the superb soundtrack and the huge number of choices and endings

I´m not so sure, though, that after such a long period of development, 2 million copies sold would be enough to give QD / Sony a profit. Hopefully, it may become like previous QD titles and keep an steady pace of sales, reaching around 3+ million copies sold lifetime.