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28

SoulCalibur

  • SEGA Dreamcast
  • 1999
  • Fighting
  • Namco

The only fighting game on the list. 'SoulCalibur' is without a doubt the best one in the genre, and with a decent margin at that. It is probably the concept of the game that drew me towards the series initially. Instead of the usual 'martial arts' type of fighting, the characters in this series specialize themselves in weapon proficiency. So the fighting will be done with swords and staffs and a couple of fantasy weapons for the most part.

And that works, gameplay is absolutely excellent here. The game came out during the time in which it was still popular in our family to sit around a console playing local-multiplayer. During the peak of this time, we had entire tournaments together. Personally, I was always the character "Nightmare" and I got fairly good at it. It's a time that's pretty nostalgic to me, and a time I wouldn't mind it coming back.

Besides the fighting, the game had a fun single-player mode where the player must complete missions, a concept which still holds up today. It was really a game that turned heads when it came out. In fact, I should credit the game's Dreamcast version which I played, as being the game that made the PlayStation 2 'unnecessary'. Graphically, it was years ahead of it's time and to me it made the newer system seem like it wasn't much of an upgrade over the Dreamcast. And I never got it. I didn't get the best selling home video game console of all-time, by far, because of SoulCalibur.