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LudicrousSpeed said:

I don't get how anyone can say Sony doesn't need more talent. The output of their first party studios this gen hasn't been all that incredible. A small handful of good games and a ton of 2nd party stuff they bought or paid others to make. No one would like another racing studio outside of Polyphony? Someone to make good RPG's? MicroSony are both sorely lacking in that area imho and rely pretty much entirely on other developers there.

But most importantly a majority of the good exclusives PS4 has had.. they came from developers Sony bought. Uncharted, LoU, Infamous, Horizon, etc. Personally I hope their output for PS5 is a lot stronger than PS4. They seemed pretty lazy in a lot of areas with PS4 after the competition pretty much imploded pre-launch. Not that I doubt either of the other two would have done the exact same thing, we've seen it with Wii and Kinect era 360 Microsoft.

Nothing supports this critically or commercially.

GOW, Uncharted 4, Lost Legacy, GT Sport, DriveClub, MLB, Horizon, Killzone, inFamous: Second Son, inFamous: First Light, Astrobot VR, Gravity Rush 2, Knack 1+2, The Last Guardian, with stuff like Days Gone, Concrete Genie, Dreams, Medievil Remake, TLOU2, GOT in the pipeline. This isn't even including co - developed stuff like BloodBorne and The Order, Sony owned IP's that are licensed to second/ third parties like LBP3 & SoTC, and PS3 games like GT6 and Puppeter that could have easily been PS4 launch titles. 

Last edited by PotentHerbs - on 26 November 2018