HollyGamer said:
Miyamotoo said:
Maybe it was very easy, that again depends how big team was, its not same if you have team of 10-20 people and when you have team of 100+ people, and this game has huge amont of content. New games are done buy hole teams that usualy have 100+ people, late ports are done buy much smaller teams, that why new games are usualy done in 2-3 years buy 100+ people teams while ports are done in less than one year buy much smaller teams, and around 9 months is definitely around expected time for AAA game port.
There is huge difference between slightly and on pair, Switch in docked mode is around 3x stronger than PS3/360. And no, Switch is not on same gen graphic with Wii U espacily with PS3 and 360, it's somewhere between them and XB1/PS4. Fifa 18 for Switch is good example of this, not only that runs at 1080p compared to 720p on PS3/360, but also has higher quality effects, shaders, lighting, higher level of details, resolution textures, normal mapping, post-processing, depth of field...like DF stated, its mix of old and new. I mean even Doom and Wolfenstein 2 examples show us this, Switch versions have almost all effects and graphics features like PS4/XB1 while resolution and frame rate were cutback.
https://www.eurogamer.net/articles/digitalfoundry-2017-fifa-18-switch-face-off
|
Fifa are not using the same graphic engine with Fifa 2018 on PS4 and Xbox One , Doom and Wolfstain is different case even my potato PC from 2009 taht is equal to PS3 and Xbox 360can still play the games with graphical downgrade.
|
Nothing you wrote doesnt goes against what I wrote, I was comparing PS3/360 versions of Fifa with Switch version of Fifa, and we talking about huge difference, Fifa Switch using custom engine, and Switch version is clearly somewhere betwine PS3/360 and XB1/PS4 version of games. Doom and Wolfenstein 2 on Switch have almost all effects and graphics features like PS4/XB1 versions of games, you couldnt do same thing on PS3/360 simple because Switch support modern engines, features, effects, APIs...while PS3/360 dont (in case of PS3/360 we talking about 2005. tehnology, in case of Switch we talking about 2015.technology with noticeably stronger power).