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Hiku said:
AngryLittleAlchemist said:

Well just any game like Final Fantasy really. We've gotten a few titles but the third party support we got in the first year and few months was way different than what most expected. 

I'm not saying you literally believe in a conspiracy. I was just saying that we should always be skeptical to some degree of companies. 

Edit: Actually, I am curious how you can say that the developer of this port is lousy when they are working at a similar time frame to other third party developers, and Skyrim was also a 7th gen game?

What do you think people were expecting for Switch in its first year in terms of third party support?

As for saying the developer is lousy, that is interesting considering this delay only happened for the Switch version. Similar to what we heard about Dragon Quest XI.
Is the Switch version of Dark Souls handled by the same studio who are making the PS4/XBO versions? Or a different studio?

Bandai farmed it out to a porting studio.  And I don't think they're lousy but I would bet my entire tax return on 3 things:

1) Bandai gave them the tiniest budget they could possibly get away with

2) Bandai has provided no assistance

3) the developer is probably bogged down with other projects.

We've heard for a while that these port studios have work rolling in like the tide because a number of publishers are interested in the Switch but NOT interested enough to habe their devs lift a finger to do any work on the Switch themselves.  So I would bet cash that some delays we see are due to these port houses being clogged but publishers being unwilling to put real resources behind these versions.

And also, Soulsbourne games don't have great engines, they are all a bit finnicky.  And handing over a finnicky engine to a porting house and just telling them to call you when it's done is basically leaving the future of that version in the capricious hands of fate.  

And I derive my cynicism also from Bandai's history of crap ports to platforms they are uncommitted to.  Numerous PC ports for a long time were incredibly bad.  Such as Tales of Symphonia which was a gimped version of the mediocre PS3 port of the gimped PS2 port of the GameCube original.  Their history, in short, does nothing at all to inspire confidence.