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Grinding is one of the things I hate most about video games. It is a time sink for no other purpose than making the game longer, which for very stupid reasons makes the game more marketable.

I think every game should be able to be beaten on skill alone, right from the beginning of the game to the end credits. Can the game be made easier if you grind? Sure, why not? But it should never be a necessity. That’s just bad game design.

Just to note, grinding for side stuff that is not a part of the main game does not concern me as much. That is directly catered to people wanting to play even more of the game. However, I would still argue that if this side stuff requires players to grind for hours and hours to even have a chance of completing it then it is still poorly designed.