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Miyamotoo said:
DélioPT said:

 

Again you are wrong. Not single one console failed when had such a strong 1st year similar to Switch, PS1, PS2, DS, Wii and PS4 are all consoles that sold around 15m in first year same like Switch. Switch concept is selling itself, also games like Zelda BotW, MK8D, Splatoon2 and Mario Odyysey will keep selling Switch in this year, but offfcourse there will be some other good and big Switch games in 2018. and future years, you act like Switch dont have nothing for this year.

Yes 1H compared to last year is weaker if we talk about big titles and hardly that Nintendo will ever have repet in 2017. year if we talking about strong games, but actualy Switch this 1H will have more games than Switch last year in 1H, and those games will most likly be enugh to keep Switch momentum.

Man you really don't know anything, Switch is not PS4, they are selling from different reasons, Switch is selling of first place beacuse great concept and great Nintendo games, PS4 is selling on first place because multi platform games. Switch will continue to have great and big Nintendo games offcourse. Also talking about 2017. Switch sales, dont forget that most of time Switch in 2017. had stock problems, and we arleady know that Nintendo plan to sell around 20m Switch units in 2018.

How Nintendo sustained Wii success or DS success!? You can look Nintendo past consoles and only in last 3 generation you will see that Nintendo consoles that were selling from start ended successful consoles, consoles that struggling with sales from start failed (GC and Wii U), Switch is obviously success, but you still fail to see that.

Everything you wrote is wrong, negative, ignores clear facts, so I relly dont want to bother reply to you any more, keep living in world where Switch doesnt sell like crazy, where Switch is not success and Nintendo don't have anything to continue to support Switch this or next years..

"Not single one console failed when had such a strong 1st year similar to Switch, PS1, PS2, DS, Wii and PS4"  

When you make such a claim, why don't you further elaborate?
DS and Wii sold so well because of a different market (now gone); PS1, PS2 and PS4 sold very well for the same reasons: great 3rd party support and marketing to attract, let's call it, "core gamers".
In which of those scenarios can you, honestly, put the Switch. The answer is, none!

Just because it worked for other consoles, doesn't mean it will happen for Switch.

 

How are a bunch of ports and two "minor" franchises the best way to keep momentum?

 

It's true, Switch is selling great because of concept and great 1st party games. But unlike Sony, Nintendo needed 4 of it's biggest IPs to achieve PS4 like results.
In other words, Nintendo had to do more than Sony to get the same results. Which, MAY resulting in a weakness for Nintendo in the future. Whereas Sony managed to be more consistant throught it's success.
See the difference? 

 

"keep living in world where Switch doesnt sell like crazy, where Switch is not success and Nintendo don't have anything to continue to support Switch this or next years.."
  "you act like Switch dont have nothing for this year."

This has become your problem in our conversations: you don't read what i write and then go and create a narrative that isn't real.

      

 

 

 

RolStoppable said:
DélioPT said:

 

Nintendo didn't drop support for the 3DS, they only scaled back on the Wii U. The 3DS got plenty of first party games in 2017.

That's a problem in this discussion. You diminish, disregard and discount Switch games for arbitrary reasons.

Microsoft simply doesn't care anymore. They entered the console business because they believed PlayStation could usurp Windows, so they wanted to become the all-entertainment-in-one-box themselves. Given that the Xbox One is a failure and that it's clear that such a convergence box won't work when the more convenient smart devices are omnipresent, there is no reason anymore to continue a defensive business strategy against PlayStation. I wasn't refering to a lack of first party games on Xbox, I was talking about the lack of Xbox-exclusive games. Microsoft has changed their strategy and publishes everything on PC and Xbox, meaning that nobody will have to buy an Xbox for Microsoft games anymore. That's a clear sign that selling as many consoles as possible is not important for Microsoft anymore.

You pick gaming forum perception how it is convenient for your argument. There are many more people who don't view Microsoft favorably, but all of that is really moot. A much better metric to judge what's going on is to look at sales. Switch wipes the floor with the Xbox One, so it's not Nintendo who is in a troublesome position. The few people who beg for ports of AAA third party games are irrelevant because the sales of those games don't point at big real world demand for such games.

Your point is fundamentally flawed. Remember how you criticized the Wii U for not being good enough to the draw the attention of the gamers you insist Nintendo needs to cater to? The Wii U was actually a more capable machine than what those gamers had at home, but they didn't care about Wii U. Switch is less capable than consoles that were released 3.5 years before it, but for some reason you cling to the belief that Switch could do what Wii U could not. Nevermind that in 2016 and 2017 even more powerful PS and Xbox consoles released, increasing the gap in processing power even further. You are crazy.

According to this site (http://www.nintendolife.com/3ds/games/browse?sort=popular&year=2017&style=cover), these are the number of 1st party games 3DS got - as in, from actual subsidiaries (Retro, NST, ND Cube, 1 Up Studio, Monolith):  2
The titles are: Hey, Pikmin, from Nintendo and Mario Party; The Top 100, from ND Cube. 


But what about the affiliates (Grezzo, Good Feel, etc.), for example or even Pokémon Company?
They released 8 games. Of those 8, only Pokémon, Kirby, Ever Oasis, NSB 3 and Mario Sports, were original titles. The rest were ports.

Nintendo's affiliates managed to do almost 3x better than Nintendo itself.
Also, if Nintendo had kept the support going since, at least, 2016, we would be seeing games announced for 3DS, but their release schedule is just 2 1st party (probably both online) titles: a new Dillion game and Sushi Striker: The way of Sushido.

If this isn't a sign that Nintendo dropped support for 3DS, i don't what is.

 

The reason for putting their games on PC isn't because they don't care. They know that not everyone will buy their consoles, so putting them on PC is a good excuse to make more Money.
If they wanted to actually quit the HW business, they wouldn't have released the X, nor would they still be selling consoles in Japan.
Lack of exclusives can easily be explained by a) bad planning on their part; b) not being able to convice studios to do so, or a mix of both.

 

"You pick gaming forum perception"
 Never said i heard it on forums. It's that, but not exclusive to forums. I've been seeing it a little bit all over.
Switch swipes the floor now. But it's more than clear that this is Nintendo at it's very best and MS in a non good shape.
Thing is, people already know what MS brings to the table, what they can - and will - do to please the mass market consumer. So, even if MS isn't doing well, it's easy, in theory, for them to turn the tides. But people don't see Nintendo in the same way.

First, power was one of the many Wii U's problems.
Second, only a few months after Wii U was out, Sony unveiled the PS4. Need i say more?
And i stand by what i wrote: Switch is being perceived in a completely different way than Wii U. It's userbase is the same as the one that buys PS4s and XB1s and you don't think that's reason enough to at least conceive the possibility that, this time, Nintendo is better equipped to seriously attract those gamers?
I think it is. Don't know if it will, but i see a really good opening.