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Kyuu said:
Lawlight said:

Making a hybrid makes little sense for Sony. They are a Japanese company but a western developer when it comes to video games so their games won’t appeal to Japanese no matter what. Given the massive profits they’re currently making and the goodwill they’ve accumulated from their games in the west, they should just follow the current path but maybe get 1 or 2 more western studios.

In Japan, they should just concentrate on mobile. They currently have 3 games in the top 25 top grossing apps on iOS in Japan.

Yeah it doesn't look likely at all but Japan is important to the Playstation brand. Sony definitely should expand their western studios to offset some of the damage caused by the slow death of home consoles in Japan.

Fate Grand Order is actually one neat mobile game and is massive in Japan. It makes me wonder how successful a PS4 AAA Fate franchise published and co-developed by Sony would be. They don't have to compete with the Switch, all they really need is to continue giving enough Japanese gamers a reason to get a PS4.

As I wrote in other threads, IMVHO next gen Sony will have to partially follow NS example. Partially as it won't have to make a totally hybrid choice, this would damage its sales in its strongest region, EU, but simply including a hybrid version in the range of next gen PS. This will require to launch it not earlier than in 2020, as even the hybrid version will have to consistently outperform base model PS4, when docked, but besides this there won't be other big obsatacles: both PS4 and XBOne use quite lightweight 2012-2013 tech AMD CPU cores, and CPU performance is the only part of performances that must be always delivered almost completely (a minor part is renounceable if there are optional services that can be turned off when undocked), while graphics can be delivered by a mobile GPU or the main APU's GPU greatly downclocked, when undocked. Great leaps made by latest AMD CPUs, GPUs and APUs make this goal easier to achieve, but it will take anyway some more years to allow mobile or ultraportable CPU cores to deliver the desired performance leap too, and some time will be necessary to devise and design the most suitable solution for graphics, either choosing AMD GPU cores that can switch between two quite different performance levels or include both a full performance mid-range GPU and a mobile one without an excessive cost increase. Quite likely, anyway, APUs with such features, just needing minor customisations for consoles, will be made by AMD for entry-level and mid-range desktop replacement laptops that won't need an additional GPU to run at full power when connected to the power grid. RAM and solid state storage won't obviously be a problem.



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