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RolStoppable said:
Strange that Gran Turismo wasn't used as an example.

The pit stops in the old Sega games were better done than in Project Cars 2 too. Better animations of the crew members and the cars didn't clip through people.

I was surprised when they put the older games, felt quite natural pit stop... and the car model was quite impressive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."