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Machiavellian said:
Puppyroach said:
I want this! Looks amazing, and I can only imagine playing Cuphead in this! 🙂

I was actually thinking the same thing about Cuphead after watching the video.  When MS first introduced the streaming of your Xbox games to the PC, I was more like naw, rather play it on my nice TV then on my monitor and if the family was using the TV I just rather wait.  If playing something like Cuphead on one of these VR devices and it feels like you are playing on a 100 inch TV screen, I could get behind that but of course I would like to experiece it first before making that decision.

I wouldn't count on it being a good experience. Bullet hell type games aren't great on a huge screen. Super Stardust VR projects the game play space as a huge sphere floating in front of you, pretty cool. However when you're looking at one side of the sphere, you're not paying attention to what's coming from the other side. It's easier to steer between bullets but you lose overview of the battle.

I've played some 2D games like that in VR, it's not as great as it looks. You lose definition for no gain. Either you blow it up so it makes the most out of the 1440x1440 resolution (or whatever the max is for the headset) and have an uncomfortably too close to the screen experience, or you make it a decent size (like taking up 40 degree fov) and basically downsample it to 540p.


I'm glad they're out and broadening the market, yet that's one of the most boring VR implementations imaginable. I'm sure MS home will find a place, yet show some actual VR gameplay.

One correction, The Samsung is a dual panel as well, 1440x1600, OLED instead of LCD. The headsets range from 95 to 105 fov.