zero129 said:
Some is not all. The was also the 3DO console, The Sega Saturn etc. If so many devs wanted to escape Nintendos grasp they had options even before Sony came along. FF7 would of fitted since the was also the 64DD add on that was being released. Also look at Resident Evil 2 that game needed 2 discs on PS1. Moneyhatting is how Sony got in this industry. |
3DO: Overpriced, slow, not a Japanese based machine so Eastern devs didn't bother
Saturn: More expensive than PlayStation, hard to develop for, fumbled release outside of Japan
N64: Expensive carts for third parties (why take a $30 loss on a cart when you can put a game on CD for a dollar?), third parties burned on old Nintendo policies
If Sony had to moneyhat, they didn't have to do it much because the industry practically fell in their lap with these conditions.