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Madword said:

I didnt give any performance boost, it was MS that it would make the Xbox 3x more powerful.


I have stipulated that any denominator applied to the performance gains of cloud processing is irrellevent as there hasn't been any real precedents set for it yet.
Microsoft deserved the ridicule they got for making such ludicrous claims.

Madword said:
Of course not all calculatiosn need to be done instantly or high amounts of bandwidth, but gaming generally *does* require things to be done in m-seconds and per frame, to say the cloud at this point is going to change gaming (which is what was said), is not going to happen. In gaming this service is not benefitial, certainly at the moment.

Not everything. Which is what the evidence I provided points at.

Madword said:
Of course Nvidia and others are going to say positive things about it, they are investing lots of money in research and this stuff is always boasted about way in advance of any end user improvement.

They demonstrated the technology, outlined the technology and in some professional scenarios, the technology is actually being used.

Sure, nVidia might have a vested interest, but they have backed up their claims with empirical evidence.

Madword said:
I'll use electric cars as an example, the first electric car was made over 100 years ago, look how long that technology has taken to actually be useful (and its still not their yet).

 Electric Cars are not a good example.
The "concept" was possible over 100 years ago, the technology was only recently viable.

And that is completely due to one aspect. Battery's.
Sure, we could have used lead-acid batteries 100 years ago, but they are heavy (Reducing efficiency) and do not have the energy density of more modern Lithium-based chemistries.

It's only really been viable within the last couple of decades when NiMH based battery's reached a good price/performance ratio.

Even then... Hydrocarbons still have higher energy densities than lithium batteries of today, hence why they are still the primary energy source for cars.

Madword said:
I'm not saying cloud computing isnt useful, its just not that useful for gaming and its going to be at least another 10-20 years if not more. This is what technical companies do, they say how wonderful tech they've got and show it off, but actually in the real world... nothing.

It's useful today.
Just not to any great extent. We aren't going to be using the cloud to render entire game worlds, that is so far away into the future it's not funny.

Madword said:
Its not going to improve gaming at this stage, its not going to see a big uptake, its not going to change anything. Thats what the general thread in the past has been. You know what would improve gaming, better CPU, faster HD... that would give a much bigger boost to anything.

Indeed. A faster CPU would make the entire cloud-concept for Crackdown pointless as all the Physics calculations could have been done on the host CPU.

But the Xbox One, like the Playstation 4, Switch, Xbox One X, Playstation 4 Pro are using low-end, cost effective and slow CPU designs from years ago. The hand we are delt is what we got and the Cloud is there to pick up the slack.

Maybe next-gen Physics might be the focal point.

This generation is all about the finer details and having dynamic effects, not baked static crap with a big uptick in geometry complexity, lighting and material effects and so on.



--::{PC Gaming Master Race}::--