Lawlight said:
You're right. There is no way of knowing how much of that income (we know it's not actual sales revenue since this is after Nintendo has paid platform royalties to Apple or Google) translates to profit. We still cannot compare the 2. Hardware and physical games have much higher expenses that mobile games after platform royalties. A shame that Nintendo doesn't give a breakdown because I'd love to see how much of their profits come from mobile. Probably a huge chunk of it. |
or
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1