By using this site, you agree to our Privacy Policy and our Terms of Use. Close
PieToast said:

They've been fine in the games I played. Like others have pointed out, audio logs are optional and generally about something that happened in the past. That could be a small story that fits with the general theme of the game or something interesting that ties with game's background or universe. Those things are difficult to do in cutscenes that generally play during the progression of the main story.

Having less or no audio logs doesn't mean the game will have more of the story told through cutscenes. It means the game will have less story and less ways to tell the main story and optional side stories.

That's what makes zero sense about this complaint.  Most of what I've posted, they're not going to make into cut-scenes.  They'd just cut it, period.  

In Fallout 4 you uncover tapes about a family that gets separated in the war.  They aren't going to make make flash-backs for that.  It would be expensive and time consuming and it would make zero sense for your character to know things that happened regarding this family that they've never met.  That wouldn't even be close to realistic, so realism cannot be a valid concern.

If audio logs weren't allowed, for some reason, then side-stories like this would simply disappear.  If someone doesn't want to listen to it then all they have to do is simply not listen to it.  Problem solved and it doesn't take anything away from people who like auxillary sources of story-telling.