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They've been fine in the games I played. Like others have pointed out, audio logs are optional and generally about something that happened in the past. That could be a small story that fits with the general theme of the game or something interesting that ties with game's background or universe. Those things are difficult to do in cutscenes that generally play during the progression of the main story.

Having less or no audio logs doesn't mean the game will have more of the story told through cutscenes. It means the game will have less story and less ways to tell the main story and optional side stories.



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