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RolStoppable said:
JakDaSnack said:

That depends, the way you currently have it is confusing.  You make it seem like the game lost points due to a lack of replayability.  But then have to clarify that there is over 100 hours of content.  Wouldn't it just be simpler to just have one sections "value" and then give a description of what you mean.  

I won't be able to avoid confusion because my review scale already greatly differs from the norm. Most of that will be solved over time by writing more reviews and people realizing what colors and scores mean in the big picture. Right now there is a lack of points of reference, so I am not surprised that several people are going to think that I graded Breath of the Wild too low in one area or another.

That's cus a 10 point scale or grade system is clearer than random colors lol.  Regardless you still shouldn't have 2 sections for value, value is value, it doesn't matter how you get it as long as it's there.

Edit:

sorry that sounded harsher than I meant it. Just trying to point out that if there is confusion its likely because there is no point of reference to the colors like there is for a 10 point scale or grade scale.  And I don't recommend replay value because if you add replay value then people will assume that a game can only be good if it is replayable, which simply isn't true.  Otherwise your review was great.



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