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Luke888 said:
Ljink96 said:

Those would be quite expensive to produce, especially since they're proprietary. Software prices might suffer also because of those sizes. But that's just my guess. I'd love for this to be wrong and chances are, things have changed since then, but 128GB seems a bit of a stretch.

I mean, it's true, but Nintendo could even out the costs due to how cheap the 1GB, 2GB and 4GB are to produce, I have a hard time thinking Splatoon 2 will be over 10GB when the original was 1GB at launch, same goes for Shovel Knight, Fast Racing Neo (320MB iirc) and many more...

Possibly, depending on what 3rd parties are wanting to do, they're probably going to be the ones driving the need for 32+GB cards. For some reason though, someting is telling me that Nintendo is relying on consumers to purchase microsd cards for "game installs". Nintendo's content, probably won't need to go past 32 gigs, besides the off Xenoblade or something. At most I'd say 64GB cards are available upon request.