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So is less than $60.00 the price we should pay for a game that doesn't include an online multiplayer component? Inversely, should we be charged more than $60 for games that are online only? I mean, The Witcher III doesn't have online multiplayer but I managed 378 hours of play time before finishing it. I think this line of thinking is silly. Should games be priced by length and content? Honestly, with add-ons and DLC this is sort of already happening. But happens with a game like (again) The Witcher III can take months to finish. How should such a game be priced?



PC GAMING: BEST GAMES. WORST CONTROLS

A mouse & keyboard are made for sending email and typing internet badassery. Not for playing video games!!!