Soundwave said:
Both Switch and Shield Console have an active fan for cooling. It must need something much larger to be able to run at full clock. Just goes to show I guess that getting even Wii U/PS3/360 tier graphics or a bit better is still pretty tough even in a mobile chip. |
Soundwave said:
It's gonna be basically a Wii U/360 tier performance with some better effects and what not. Which isn't bad for a portable machine at all, and still pretty good for the more cartoony style of graphics, which is what Nintendo prefers. I was watching footage of that Halo LEGO demo that was never released, but man that game looked real good just running off a XBox 360, I think for the majority of Nintendo games much better than the Wii U isn't really needed. They wouldn't invest the money to make their games look that much better anyway. |
Why you keep saying that's WiiU/360 tier performance when is obvious that isn't true at all!? Switch will have around 3x real world performance compared to WiiU/360, going from GPU thatwill have around double more power on paper but bigger real world performance because its latest Nvidia tech/architecture and actualy almost 10 years newer tech/architecture compared to WiiU/360, same goes for ARM A57 CPU, while it will have most likely 6x more RAM for games than Wii U had.
So I really don't understand how exalty is that "basically a Wii U/360 tier performance with some better effects and what not", when Switch will be noticeable stronger even in portable mode than WiiU/360!?