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curl-6 said:

Nearly all of those games have issues that cause them to fall short of greatness in my view.

The key underlying theme of Gamecube's library for me was that it was wrong kind of experimental. It did things differently just for the sake of being different, and in doing so actually detracted from the appeal of many of their franchises. It's the same problem we saw this gen with games like Starfox Zero.

Maybe it's our approach to it. I loved the experimentation, the craziness, the ditching the safe formula to try risking frontiers. It didn't pay off with WiiU, but it did pay off with Gamecube in my eyes.