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cycycychris said:
DélioPT said:
I was browsing Nintendo's youtube page and when i saw the vídeo for Just Dance 2017 something crossed my mind: so far, on Nintendo's platforms, JD has been played with Wii Remotes, right? Which made me think that either NX will support Wii Remotes or it will have it's own "Kinect".

Was there any patent regarding capturing movements for NX? - 'cause i really don't believe NX will support for Wii remotes like the Wii U did.

On your patent questions, no idea. But for the JD thing, a popular asssumption is that the NX detachable controler parts could be used as a wiimote. And they will either put the sensor bar in the NX stand or the system itself (the Wii U gamepad has the wiimote sensor bar built in). So that could solve the motion issues.

It's true. But that raises another issue - one which i already asked Emily and she didn't know the answer to: of all the rumors of the controllers being detachable, no one said anything about batteries for both detachable parts. Not even Emily knew the answer.
Overall, you would need 3 batteries (one for the screen, 2 for the other parts). Which makes it a really weird HW design choice.

Darwinianevolution said:
DélioPT said:
I was browsing Nintendo's youtube page and when i saw the vídeo for Just Dance 2017 something crossed my mind: so far, on Nintendo's platforms, JD has been played with Wii Remotes, right? Which made me think that either NX will support Wii Remotes or it will have it's own "Kinect".

Was there any patent regarding capturing movements for NX? - 'cause i really don't believe NX will support for Wii remotes like the Wii U did.

Even if it becomes a side thing, Nintendo will continue supporting the Wiimotes, maybe even make a newer version for their future VR needs (if they even go that way). There are more Wiis than 3DSs, WiiUs and Gamecubes combined, and thus there are even more wiimotes around. Keeping them as an option can open a lot of old doors.

    Could work. Sony ressurrected the Move, so...