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linkthe2nd said: If you played OoT with the N64 controller, you wouldn't find it harder. And how does Oot make 'less' sense?
All the dungeons in Twilight Princess have a goal that's made clear up-front. With a few exceptions OoT is simply a matter of find switch, collect key, open door, find switch, collect key... ...that is to say while in Twilight Princess you generally know what you're looking for / trying to accomplish, in OoT you usually don't know what you're after until you stumble upon it. It's a subtle difference, but it makes all the difference in terms of experience IMHO (there's a lot more satisfaction for instance in solving the TP water dungeon where the goal is clear and the mechanics make sense, vs. the OoT version which is just endless trial-and-error).