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naznatips said:
 

Oh... look at that, who would have thought a game made 4 years later looks better *rolls eyes.* Nintendo puts a lot of effort and polish into their games. They do have a perfectionist policy, and they don't tolerate mistakes. There are very few developers who take that attitude in making their games. The only others that I know of are Valve and Blizzard. So, I'm not saying Sony games are bad, but they do not have the commitment to perfection that Nintendo does.

I would put id, Epic and Crytek on the same pedestal.

id took seven years to release Doom, and said that the game would be done "when it's done".

Epic doesn't seem to have any problems releasing their games on time, but their Unreal series deliver consistent games that have exceptional polish.

Crytek have been commercializing their Crytek 2 engine before Crysis is being released. This shows that while the technology is there, they are taking their time to polish their very own title.

It has to be said though, for the aforementioned developers, their primary focus is on creating next-generation game engines that can be commercialized for third-party projects - their own games therefore become the game engine's showcase, "proof-in-the-pudding" that their game engines have what it takes to deliver outstanding games. 

Now, what about 3D Realms? Is their Duke Nukem Forever taking decades because they are taking the quality approach, or is it because  DNF really stands for Did Not Finish?