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noname2200 said:
 

I've already written why I think your list is flawed, so I won't repeat those arguments (although I can understand if you were writing this while I posted, as I take a long time to write). I am, however, interested in hearing your take on it.

That said, I'd like to point out some further flaws, this time limited to this specific post. To nitpick: Rainbow 6 is not an original IP, but instead the latest in a rather long series. Gears of Wars is published by Microsoft, and is thus a first rather than third party game. You should also take off Excite Truck, as it's a Nintendo game. Finally, you're assuming that each of the games you've listed sold at the same price. Seeing as how I can find a new copy of most of those games for less than their original retail price, and that a healthy amount of sales are received after such price drops, the revenue stream isn't as high as you think it is. That, of course, applies both ways, although the higher you are, the farther you can drop.

Furthermore, remember that only a fraction of this revenue will actually reach the publisher, let alone the developer. The first parties all expect their tithe, there are costs to manufacture the product and packaging, there's an extra cost to ship, there are sometimes duties to pay, there are the different currency rates to consider, there's the cost of advertising, the retailers' cut...in other words, even if the game itself somehow generated the average amount of revenue you posted, only a peice of that is going to trickle down to the folks who made the game. That's important, because suddenly that $100 million you got in revenue may not actually cover the $50 million it cost to create the game, and you're worst off than if you had simply remained idle! 


Sorry, I was looking at new and innovative titles, that are completely unfamiliar to people before development. The potential innovators. I got some wrong because I was in a hurry. Gears is ok because it was made by epic which is NOT owned by Microsoft. Its a third party exclusive.

The point of the innovation list I was trying to make, was that I believe that the Wii needs completely new intelectual property to really deliver cutting edge innovative gameplay. The core of the system right? For that to happen, the games have to succeed and pay off or they will not be made. So far this has not happened yet, and most innovation has come from Nintendo themselves. I think it will happen and I stated that it would come from smaller third parties that will make some truely outstanding games which will rise about the shovelware. 



Tease.