Pemalite said:
I wouldn't really call the consoles "Plug and Play" anymore. |
A large part of this has to do with individual user internet access and data plans.
In most US markets, home internet data services generally don't have any caps, barring use that extends into the extreme range (if user was running a home based server using their non-commercial connection and or constantly downloading and transfering large files and streams).
I can't speak for other markets in terms of home internet connection data restrictions, but I can relate to the limitations of data restrictions due to the same structuring used for mobile data plans.
But with regards to home internet connections without restrictions, I set all updates to apply automatically and as my PS4 is always in standby mode, everything installs when I'm not actively using the console, ready for use when I wake it up to play. Rarely do I have to wait to play anything.
In other words, the updating process is virtually invisible to me as an end user.
On PC, I have to leave Steam running to get those automatic updates on my software. I'm not sure whether those updates can download while my PC is in sleep mode because I don't run Steam unless I'm playing a game.
For users such as myself, Steam, while convenient in automatically updating games (Steam client has to update a good percentage of the times I launch Steam as well although this can usually be suspended until the end of my game session), it's not invisible. Leaving Steam running in the background 100% of the time my PC is running is not a viable solution as that diverts resources away from other apps and functions.