BraLoD said:
I doubt anyone would beat CC on 20hrs without a guide or a lot of training, it's definitely not a 20hrs long game, indeed. |
You cant train in Chrono Cross... there is no experience. So grinding, a major time sinker in every JRPG is eliminated. Chrono Cross has no major sidequest, there side activities, but nothing like typical Jrpg time sinks. Chrono Cross is incredibly linear - Impossible to get lost, you will always nowhere to go. I spent entire summer playing Chrono Cross multiple times along with Digimon World 2. Chrono Cross definitely can be beaten 20 hours.
On a second note - He did that math shit above to spoil anything for future buyers. Then like a twat, you go right behind a do it anyways... *eyeroll* put on that topic -
SO1 = 1p
SO2 = 1 1/2p
SO3 = Elicoor is the only legit plant. Every other location is just area of another plant.
SO4 = is the latter of SO3, only visit specific areas of other planets
Star Ocean is not about visiting multiple planets, but the effects of young planets/civilizations getting caught up in Universal disasters that most of time evolve Earth Federation and their enemies.