MikeRox said:
Mega Drive launched way before the SNES.
Dreamcast launched a year before the PS2, but then PS2 launched a year before both Xbox and GameCube, so that gen was staggered over 3 years. What made the PS2 the right time for that gen?
Xbox 360 launched a year before the Wii and PS3.
I dont think "mid gen" has ever really been a thing. Releases have always been separate. How long is a gen? The PS1 and Saturn were hitting shelves this year at this stage in the SNES's life (compared with when Wii U hit the market). The 3DO and such were already on the market. |
Realeasing a year before is not mid gen. Releasing a console barely more powerful than the competition's tech just 3 years into their life cycle just to be vastly outdone by the following gen a few years later is. See the WiiU. Slightly more powerful than the 360, nowhere near PS4 ir X1. Look at OG XBox. Arrived late, very small power advantage, and was forced to end support early to get the jump on the next gen.
As for the PS2, one year out of the 10 year life cycle is not in the middle. It is simple math to see where your examples are irrelevant. Furthermore timing was not the reason for the PS2s success. It was overwhelming 3rd party support to where it had such a large amount of games not available anywhere else at the time that did it for them. Nintendo has shit 3rd party support, so this senario is not even an option for them.