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twintail said:
You need to ramble less and get to the point of what you are suggesting. Took me a little while to figure out what your overall point was.

'Sony should make VR games compatible for non-VR users'

Honestly unless VR catches on quite quickly, this idea is just going to devalue VR. And why does an X1 delay got to do with Sony delaying their games? Less content for MS this year is not going to be made up by having more next year.


Ok ... I'll try to put it simply, although there are many other reasons why Sony may want to do this: Scalebound has been delayed until 2017.  Sony will already be considering what their possible line up will be for 2017. Now they know MS has Scalebound and could release earlier in the year, something they haven't been able to do for a while. This means Sony now have to consider what to put up against it, if only to have content available. With VR games already made it seems to me the perfect solution to fill any holes in their portfolio, rather like remasters have this year. It's just another option.

It wouldn't devalue VR because VR is a completely different experience and it isn't going to be exlusives that sell the product, it's going to be THAT experience. Perhaps once VR is established, exlusives will matter as far as competing with Oculus (or any other VR headset) but it's not going to count for much for the first year and a half. Don't make the mistake of thinking the internet and forums represents your average gamer. Wii didn't sell well because it had lots of exclusives, it sold well because it was a new experience with a broader appeal.





 

The PS5 Exists.