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binary solo said:
think-man said:
binary solo said:
I think going to 6 points for a try and dropping penalties down to 2 has unbalanced things. Either increase the try to 6 or drop the penalty to 2, but don't do both.

Try to 6 i say.

I think I agree.

The calculations are interesting in terms of tries vs penalties.

6pt try, 3pt penalty: 2 penalties vs unconverted try = draw (obviously); 3 penalties vs try (+/- conversion) = 3 or 1 pt lead on penalties. 2tries+1 conv requires 5 penalties to gain a 1 pt lead. It is no all that common for top tier games to have 5 penalty goals. Therefore if you score 2 tries and one conversion it would become highly unlikely for the opposing team to be able to win by penalties alone.

5pt try, 2pt penalty: unconverted try requires 3 penalties to get a lead, converted try requires 4 penalties for a lead; 2 unconverted tries required 6 penalties for a lead. 6 penalties in a top level rugby game is rare, so if you score 2 unconverted tries you are almost guaranteed to win as long as you can hold the other team try-less, which includes a few deliberate infringements in kicking range. This is muy main concern with dropping penbalties to 2 points, deliberate infringing becomes more likely because rthe cost of infringing (as long as it's not a yellow card or penalty try) is small.

I like the avoidance of time wasting by making a penalty trry an automatic 8 point. Taking time out to take an out in front conversion that is a guaranteed 2 points just soaks up time unnecessarily.

I like the option of a 5 metre drop out if the attacking team knocks on in-goal. That would allow for much better pressure relief than a defensive 5 metre scrum.

Until scrums are fixed i want less of them lol. Time wasting in general is bad. Players should run to the line outs and scrums or be penalised. Also the option to recycle subs once would be good to fight fatigue from the game being more demanding