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Last month a report from Arxan Technologies, an applications security company, showed that gamers pirate almost as much as they legitimately pay for. Tru Optic research states that the total revenue lost to pirated games was approximately $74.1 billion in 2014 whilst the global video game industry only bought in $83.6 billion in revenue last year. It’s a shocking revelation and shows just how big of an impact piracy is having. It’s no wonder that we’ve seen companies try to counter this through DRM and new revenue models such as free to play and online subscriptions.

The number of pirated games is expected to rise this year as well with Arxan estimating that a total of 31,000 paid games will be hacked and made available to users for free. This is more than double the amount of games that were pirated in 2012. In fact Video games is now the second most pirated category ahead of Movies, TV shows, Music and Adult content in terms of revenue.

 

More at the link - http://gearnuke.com/video-game-piracy-rise-will-cost-industry-much-makes/