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HoloDust said:

Yeah, I'm guessing they'll have to either re-code a lot of stuff or make cuts - even with vanilla you can make some insanely big inteplanetary ships, specially if you're assembling in orbit.

Pretty sure KSP still only runs on a single core.  Presumably the PS4 version will use multithreading, and hopefully that ends up filtering back to the PC version as well.