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probably a bit of an improvement to "80% of the time enemies spawn behind you" Doom 3 design, but I would have liked to see some more puzzle elements and I couldn't tell wether the lvls are very linear again or have a more complex design this time

graphics are good, but I can see the factory stuff get old really quickly, so some diversity would be appreciated (btw orange e-v-e-r-y-w-h-e-r-e)