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curl-6 said:

That I disagree with. Crysis 2 was clearly  made with PS3/360 support in mind, as it was more limited in scale and complexity compared to its predecessor. 


Crysis 2/3 were made with PS360 in mind? The PC version had a lot, I mean a lot, of visual features that weren't on console. Like tesselation, global illumination, etc. That's even more ridiculous when we remeber that Crysis 1 was indeed ported to PS360!

 

Chazore said:

That and I also noticed to the fine eye that the assumption that 2 multiplatform games from the sam franchise were somehow much better than the exclusive original, that's not how multiplatforms even work, even then like you pointed out the 2nd and 3rd games didn't look all that grand like 1 did and they also didn't sell as much in the end.


Crysis 1 was ported, so we can assume PS360 could handle the game.